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GeForce GTX Titan vs Geforce GTX 1080 Ti

Intro

The GeForce GTX Titan comes with a GPU core speed of 837 MHz, and the 6144 MB of GDDR5 RAM runs at 1502 MHz through a 384-bit bus. It also is made up of 2688 Stream Processors, 224 TAUs, and 48 Raster Operation Units.

Compare those specs to the Geforce GTX 1080 Ti, which features a GPU core clock speed of 1480 MHz, and 11264 MB of GDDR5X RAM running at 1376 MHz through a 352-bit bus. It also features 3584 Stream Processors, 224 TAUs, and 88 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
GeForce GTX Titan 10162 points
Difference: 17467 (172%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Performance-wise, the Geforce GTX 1080 Ti should in theory be a lot superior to the GeForce GTX Titan in general. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
GeForce GTX Titan 288384 MB/sec
Difference: 207232 (72%)

Texel Rate

The Geforce GTX 1080 Ti should be quite a bit (approximately 77%) better at AF than the GeForce GTX Titan. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
GeForce GTX Titan 187488 Mtexels/sec
Difference: 144032 (77%)

Pixel Rate

If running with a high resolution is important to you, then the Geforce GTX 1080 Ti is superior to the GeForce GTX Titan, by far. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 90064 (224%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Geforce GTX 1080 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Geforce GTX 1080 Ti
Manufacturer nVidia nVidia
Year February 2013 March 2017
Code Name GK110 GP102
Memory 6144 MB 11264 MB
Core Speed 837 MHz 1480 MHz
Memory Speed 6008 MHz 11008 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 288384 MB/sec 495616 MB/sec
Texel Rate 187488 Mtexels/sec 331520 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 130240 Mpixels/sec
Unified Shaders 2688 3584
Texture Mapping Units 224 224
Render Output Units 48 88
Bus Type GDDR5 GDDR5X
Bus Width 384-bit 352-bit
Fab Process 28 nm 16 nm
Transistors 7080 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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