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Geforce GTX 1080 Ti vs Geforce GTX 780

Intro

The Geforce GTX 1080 Ti comes with clock speeds of 1480 MHz on the GPU, and 1376 MHz on the 11264 MB of GDDR5X RAM. It features 3584 SPUs along with 224 TAUs and 88 ROPs.

Compare those specifications to the Geforce GTX 780, which features a core clock frequency of 863 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It features 2304 SPUs, 192 TAUs, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Geforce GTX 780 10082 points
Difference: 17547 (174%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Performance-wise, the Geforce GTX 1080 Ti should in theory be a lot superior to the Geforce GTX 780 overall. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Geforce GTX 780 288384 MB/sec
Difference: 207232 (72%)

Texel Rate

The Geforce GTX 1080 Ti should be much (approximately 100%) faster with regards to anisotropic filtering than the Geforce GTX 780. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Geforce GTX 780 165696 Mtexels/sec
Difference: 165824 (100%)

Pixel Rate

The Geforce GTX 1080 Ti is much (approximately 214%) more effective at FSAA than the Geforce GTX 780, and will be capable of handling higher resolutions without slowing down too much. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Geforce GTX 780 41424 Mpixels/sec
Difference: 88816 (214%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Geforce GTX 780

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Geforce GTX 780
Manufacturer nVidia nVidia
Year March 2017 May 2013
Code Name GP102 GK110
Memory 11264 MB 3072 MB
Core Speed 1480 MHz 863 MHz
Memory Speed 11008 MHz 6008 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 495616 MB/sec 288384 MB/sec
Texel Rate 331520 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 3584 2304
Texture Mapping Units 224 192
Render Output Units 88 48
Bus Type GDDR5X GDDR5
Bus Width 352-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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