Compare any two graphics cards:
VS

Geforce GTX 1080 Ti vs Radeon RX 480 4GB

Intro

The Geforce GTX 1080 Ti comes with a GPU core speed of 1480 MHz, and the 11264 MB of GDDR5X memory runs at 1376 MHz through a 352-bit bus. It also features 3584 Stream Processors, 224 Texture Address Units, and 88 Raster Operation Units.

Compare that to the Radeon RX 480 4GB, which has a clock speed of 1120 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 256-bit bus, and uses a 14 nm design. It features 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon RX 480 4GB 267 Sol/s
Difference: 443 (166%)

Monero Mining Hash Rate

Radeon RX 480 4GB 800 h/s
Geforce GTX 1080 Ti 510 h/s
Difference: 290 (57%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 4GB 150 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Performance-wise, the Geforce GTX 1080 Ti should theoretically be a lot superior to the Radeon RX 480 4GB overall. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon RX 480 4GB 229376 MB/sec
Difference: 266240 (116%)

Texel Rate

The Geforce GTX 1080 Ti should be quite a bit (approximately 106%) better at AF than the Radeon RX 480 4GB. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon RX 480 4GB 161280 Mtexels/sec
Difference: 170240 (106%)

Pixel Rate

The Geforce GTX 1080 Ti should be a lot (approximately 263%) better at full screen anti-aliasing than the Radeon RX 480 4GB, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon RX 480 4GB 35840 Mpixels/sec
Difference: 94400 (263%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 1080 Ti Radeon RX 480 4GB
Manufacturer nVidia AMD
Year March 2017 June 2016
Code Name GP102 Polaris 10
Memory 11264 MB 4096 MB
Core Speed 1480 MHz 1120 MHz
Memory Speed 11008 MHz 7000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 495616 MB/sec 229376 MB/sec
Texel Rate 331520 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 3584 2304
Texture Mapping Units 224 144
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield