Compare any two graphics cards:
VS

GeForce GTX 1060 vs Geforce GTX 1080 Ti

Intro

The GeForce GTX 1060 has a core clock speed of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also uses a 192-bit memory bus, and uses a 16 nm design. It features 1280 SPUs, 80 TAUs, and 48 Raster Operation Units.

Compare those specs to the Geforce GTX 1080 Ti, which has a clock frequency of 1480 MHz and a GDDR5X memory speed of 1376 MHz. It also makes use of a 352-bit memory bus, and makes use of a 16 nm design. It is made up of 3584 SPUs, 224 Texture Address Units, and 88 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
GeForce GTX 1060 311 Sol/s
Difference: 399 (128%)

Monero Mining Hash Rate

Geforce GTX 1080 Ti 510 h/s
GeForce GTX 1060 430 h/s
Difference: 80 (19%)

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
GeForce GTX 1060 12359 points
Difference: 15270 (124%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

In theory, the Geforce GTX 1080 Ti will be 152% quicker than the GeForce GTX 1060 in general, due to its greater data rate. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 299008 (152%)

Texel Rate

The Geforce GTX 1080 Ti should be much (more or less 175%) more effective at AF than the GeForce GTX 1060. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 211040 (175%)

Pixel Rate

If using high levels of AA is important to you, then the Geforce GTX 1080 Ti is the winner, by a large margin. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
GeForce GTX 1060 72288 Mpixels/sec
Difference: 57952 (80%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 Geforce GTX 1080 Ti
Manufacturer nVidia nVidia
Year July 2016 March 2017
Code Name GP106-400 GP102
Memory 6144 MB 11264 MB
Core Speed 1506 MHz 1480 MHz
Memory Speed 8000 MHz 11008 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 495616 MB/sec
Texel Rate 120480 Mtexels/sec 331520 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 130240 Mpixels/sec
Unified Shaders 1280 3584
Texture Mapping Units 80 224
Render Output Units 48 88
Bus Type GDDR5 GDDR5X
Bus Width 192-bit 352-bit
Fab Process 16 nm 16 nm
Transistors 4400 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield