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Geforce GTX 1080 Ti vs Radeon RX 470

Intro

The Geforce GTX 1080 Ti uses a 16 nm design. nVidia has clocked the core speed at 1480 MHz. The GDDR5X memory is set to run at a speed of 1376 MHz on this particular card. It features 3584 SPUs along with 224 TAUs and 88 Rasterization Operator Units.

Compare those specifications to the Radeon RX 470, which has a core clock frequency of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also makes use of a 256-bit bus, and uses a 14 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon RX 470 11756 points
Difference: 15873 (135%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon RX 470 289 Sol/s
Difference: 421 (146%)

Monero Mining Hash Rate

Radeon RX 470 750 h/s
Geforce GTX 1080 Ti 510 h/s
Difference: 240 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

The Geforce GTX 1080 Ti should theoretically be much faster than the Radeon RX 470 overall. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 284416 (135%)

Texel Rate

The Geforce GTX 1080 Ti will be a lot (about 180%) better at AF than the Radeon RX 470. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon RX 470 118528 Mtexels/sec
Difference: 212992 (180%)

Pixel Rate

The Geforce GTX 1080 Ti should be quite a bit (approximately 340%) more effective at full screen anti-aliasing than the Radeon RX 470, and also able to handle higher resolutions without slowing down too much. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 100608 (340%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon RX 470
Manufacturer nVidia AMD
Year March 2017 August 2016
Code Name GP102 Polaris 10
Memory 11264 MB 8192 MB
Core Speed 1480 MHz 926 MHz
Memory Speed 11008 MHz 6600 MHz
Power (Max TDP) 250 watts 120 watts
Bandwidth 495616 MB/sec 211200 MB/sec
Texel Rate 331520 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 3584 2048
Texture Mapping Units 224 128
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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