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Geforce GTX 1080 Ti vs Radeon RX 470 4GB

Intro

The Geforce GTX 1080 Ti uses a 16 nm design. nVidia has set the core frequency at 1480 MHz. The GDDR5X RAM is set to run at a speed of 1376 MHz on this card. It features 3584 SPUs as well as 224 TAUs and 88 Rasterization Operator Units.

Compare that to the Radeon RX 470 4GB, which has a clock frequency of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also makes use of a 256-bit memory bus, and makes use of a 14 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon RX 470 4GB 270 Sol/s
Difference: 440 (163%)

Monero Mining Hash Rate

Radeon RX 470 4GB 750 h/s
Geforce GTX 1080 Ti 510 h/s
Difference: 240 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Theoretically, the Geforce GTX 1080 Ti should be a lot faster than the Radeon RX 470 4GB overall. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon RX 470 4GB 211200 MB/sec
Difference: 284416 (135%)

Texel Rate

The Geforce GTX 1080 Ti should be much (approximately 180%) faster with regards to texture filtering than the Radeon RX 470 4GB. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon RX 470 4GB 118528 Mtexels/sec
Difference: 212992 (180%)

Pixel Rate

If running with a high resolution is important to you, then the Geforce GTX 1080 Ti is superior to the Radeon RX 470 4GB, and very much so. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 100608 (340%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon RX 470 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon RX 470 4GB
Manufacturer nVidia AMD
Year March 2017 August 2016
Code Name GP102 Polaris 10
Memory 11264 MB 4096 MB
Core Speed 1480 MHz 926 MHz
Memory Speed 11008 MHz 6600 MHz
Power (Max TDP) 250 watts 120 watts
Bandwidth 495616 MB/sec 211200 MB/sec
Texel Rate 331520 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 3584 2048
Texture Mapping Units 224 128
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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