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GeForce 9600 GSO ASUS 512 vs Radeon HD 4550 512MB

Intro

The GeForce 9600 GSO ASUS 512 uses a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The DDR2 memory runs at a speed of 500 MHz on this model. It features 96 SPUs as well as 48 TAUs and 12 Rasterization Operator Units.

Compare that to the Radeon HD 4550 512MB, which features a core clock frequency of 600 MHz and a GDDR3 memory frequency of 800 MHz. It also features a 64-bit bus, and makes use of a 55 nm design. It is made up of 80(16x5) SPUs, 8 TAUs, and 4 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4550 512MB 25 Watts
GeForce 9600 GSO ASUS 512 84 Watts
Difference: 59 Watts (236%)

Memory Bandwidth

The GeForce 9600 GSO ASUS 512 should theoretically be much faster than the Radeon HD 4550 512MB overall. (explain)

GeForce 9600 GSO ASUS 512 16000 MB/sec
Radeon HD 4550 512MB 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The GeForce 9600 GSO ASUS 512 should be a lot (about 450%) more effective at AF than the Radeon HD 4550 512MB. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
Radeon HD 4550 512MB 4800 Mtexels/sec
Difference: 21600 (450%)

Pixel Rate

The GeForce 9600 GSO ASUS 512 should be quite a bit (more or less 175%) better at full screen anti-aliasing than the Radeon HD 4550 512MB, and also capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Radeon HD 4550 512MB 2400 Mpixels/sec
Difference: 4200 (175%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon HD 4550 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO ASUS 512 Radeon HD 4550 512MB
Manufacturer nVidia AMD
Year September 2008 Sep 30, 2008
Code Name G92 RV710
Memory 512 MB 512 MB
Core Speed 550 MHz 600 MHz
Memory Speed 1000 MHz 1600 MHz
Power (Max TDP) 84 watts 25 watts
Bandwidth 16000 MB/sec 12800 MB/sec
Texel Rate 26400 Mtexels/sec 4800 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 2400 Mpixels/sec
Unified Shaders 96 80(16x5)
Texture Mapping Units 48 8
Render Output Units 12 4
Bus Type DDR2 GDDR3
Bus Width 128-bit 64-bit
Fab Process 65 nm 55 nm
Transistors 754 million 242 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon HD 4550 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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