Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8600 GT 512MB DDR2 vs GeForce GTX 280

Intro

The GeForce 8600 GT 512MB DDR2 comes with a GPU core clock speed of 540 MHz, and the 512 MB of DDR2 memory is set to run at 400 MHz through a 128-bit bus. It also is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare that to the GeForce GTX 280, which comes with a clock frequency of 602 MHz and a GDDR3 memory speed of 1107 MHz. It also features a 512-bit bus, and uses a 65 nm design. It is comprised of 240 SPUs, 80 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce GTX 280 236 Watts
Difference: 189 Watts (402%)

Memory Bandwidth

The GeForce GTX 280 should in theory perform much faster than the GeForce 8600 GT 512MB DDR2 in general. (explain)

GeForce GTX 280 141696 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 128896 (1007%)

Texel Rate

The GeForce GTX 280 will be much (about 457%) faster with regards to anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce GTX 280 48160 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 39520 (457%)

Pixel Rate

The GeForce GTX 280 is a lot (about 346%) better at AA than the GeForce 8600 GT 512MB DDR2, and also able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 280 19264 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 14944 (346%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce GTX 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB DDR2 GeForce GTX 280
Manufacturer nVidia nVidia
Year April 2007 June 17, 2008
Code Name G84 G200
Memory 512 MB 1024 MB
Core Speed 540 MHz 602 MHz
Memory Speed 800 MHz 2214 MHz
Power (Max TDP) 47 watts 236 watts
Bandwidth 12800 MB/sec 141696 MB/sec
Texel Rate 8640 Mtexels/sec 48160 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 19264 Mpixels/sec
Unified Shaders 32 240
Texture Mapping Units 16 80
Render Output Units 8 32
Bus Type DDR2 GDDR3
Bus Width 128-bit 512-bit
Fab Process 80 nm 65 nm
Transistors 289 million 1400 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce GTX 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield