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GeForce GTX 1050 vs GeForce GTX Titan

Intro

The GeForce GTX 1050 comes with a core clock speed of 1354 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 128-bit bus, and uses a 14 nm design. It is comprised of 640 SPUs, 40 TAUs, and 32 ROPs.

Compare all of that to the GeForce GTX Titan, which has a GPU core clock speed of 837 MHz, and 6144 MB of GDDR5 memory set to run at 1502 MHz through a 384-bit bus. It also is made up of 2688 Stream Processors, 224 Texture Address Units, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
GeForce GTX 1050 6657 points
Difference: 3505 (53%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
GeForce GTX Titan 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan should be much faster than the GeForce GTX 1050 in general. (explain)

GeForce GTX Titan 288384 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 173696 (151%)

Texel Rate

The GeForce GTX Titan will be a lot (about 246%) faster with regards to texture filtering than the GeForce GTX 1050. (explain)

GeForce GTX Titan 187488 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 133328 (246%)

Pixel Rate

The GeForce GTX 1050 is a little bit (more or less 8%) more effective at AA than the GeForce GTX Titan, and also should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 3152 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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GeForce GTX Titan

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 GeForce GTX Titan
Manufacturer nVidia nVidia
Year October 2016 February 2013
Code Name GP107-300 GK110
Memory 2048 MB 6144 MB
Core Speed 1354 MHz 837 MHz
Memory Speed 7000 MHz 6008 MHz
Power (Max TDP) 75 watts 250 watts
Bandwidth 114688 MB/sec 288384 MB/sec
Texel Rate 54160 Mtexels/sec 187488 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 40176 Mpixels/sec
Unified Shaders 640 2688
Texture Mapping Units 40 224
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX Titan

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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