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Radeon R7 360 vs Radeon RX 460

Intro

The Radeon R7 360 comes with a core clock speed of 1050 MHz and a GDDR5 memory speed of 1625 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It features 768 SPUs, 48 Texture Address Units, and 16 ROPs.

Compare all that to the Radeon RX 460, which uses a 14 nm design. AMD has set the core speed at 1090 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this specific card. It features 896 SPUs along with 56 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
Radeon R7 360 4110 points
Difference: 1485 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
Radeon R7 360 100 Watts
Difference: 25 Watts (33%)

Memory Bandwidth

Theoretically, the Radeon RX 460 should perform a small bit faster than the Radeon R7 360 in general. (explain)

Radeon RX 460 112000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 8000 (8%)

Texel Rate

The Radeon RX 460 should be much (approximately 21%) better at anisotropic filtering than the Radeon R7 360. (explain)

Radeon RX 460 61040 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 10640 (21%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX 460 is superior to the Radeon R7 360, but not by far. (explain)

Radeon RX 460 17440 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 640 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 360

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 360 Radeon RX 460
Manufacturer AMD AMD
Year June 2015 August 2016
Code Name Tobago Polaris 11
Memory 2048 MB 4096 MB
Core Speed 1050 MHz 1090 MHz
Memory Speed 6500 MHz 7000 MHz
Power (Max TDP) 100 watts 75 watts
Bandwidth 104000 MB/sec 112000 MB/sec
Texel Rate 50400 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 16800 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 768 896
Texture Mapping Units 48 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 2080 million 3000 million
Bus PCIe 3.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon R7 360

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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