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Radeon R7 M260X vs Radeon RX 460

Intro

The Radeon R7 M260X comes with clock speeds of 825 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 RAM. It features 384 SPUs along with 24 Texture Address Units and 8 ROPs.

Compare those specs to the Radeon RX 460, which comes with a clock frequency of 1090 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit bus, and makes use of a 14 nm design. It is comprised of 896 SPUs, 56 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon RX 460 should theoretically be a lot better than the Radeon R7 M260X in general. (explain)

Radeon RX 460 112000 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 48000 (75%)

Texel Rate

The Radeon RX 460 is quite a bit (more or less 208%) more effective at anisotropic filtering than the Radeon R7 M260X. (explain)

Radeon RX 460 61040 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 41240 (208%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 460 is a better choice, and very much so. (explain)

Radeon RX 460 17440 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 10840 (164%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 M260X

Amazon.com

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Radeon RX 460

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 M260X Radeon RX 460
Manufacturer AMD AMD
Year June 2014 August 2016
Code Name Opal Polaris 11
Memory 2048 MB 4096 MB
Core Speed 825 MHz 1090 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 75 watts
Bandwidth 64000 MB/sec 112000 MB/sec
Texel Rate 19800 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 384 896
Texture Mapping Units 24 56
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x8 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon R7 M260X

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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