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GeForce GTX 1060 vs Radeon RX 460 2GB

Intro

The GeForce GTX 1060 makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory runs at a frequency of 2000 MHz on this specific model. It features 1280 SPUs as well as 80 TAUs and 48 Rasterization Operator Units.

Compare those specs to the Radeon RX 460 2GB, which comes with a core clock speed of 1090 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 128-bit bus, and uses a 14 nm design. It is comprised of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon RX 460 2GB 117 Sol/s
Difference: 194 (166%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 2GB 75 Watts
GeForce GTX 1060 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

The GeForce GTX 1060, in theory, should be much faster than the Radeon RX 460 2GB in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon RX 460 2GB 112000 MB/sec
Difference: 84608 (76%)

Texel Rate

The GeForce GTX 1060 should be much (about 97%) more effective at texture filtering than the Radeon RX 460 2GB. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon RX 460 2GB 61040 Mtexels/sec
Difference: 59440 (97%)

Pixel Rate

The GeForce GTX 1060 should be quite a bit (approximately 314%) faster with regards to full screen anti-aliasing than the Radeon RX 460 2GB, and also will be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon RX 460 2GB 17440 Mpixels/sec
Difference: 54848 (314%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon RX 460 2GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon RX 460 2GB
Manufacturer nVidia AMD
Year July 2016 August 2016
Code Name GP106-400 Polaris 11
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 1090 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 120 watts 75 watts
Bandwidth 196608 MB/sec 112000 MB/sec
Texel Rate 120480 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 1280 896
Texture Mapping Units 80 56
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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