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GeForce GTX 1060 3GB vs Radeon R7 240

Intro

The GeForce GTX 1060 3GB has a core clock frequency of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also uses a 192-bit bus, and uses a 16 nm design. It features 1152 SPUs, 72 TAUs, and 48 ROPs.

Compare that to the Radeon R7 240, which features a GPU core clock speed of 730 MHz, and 2048 MB of DDR3 memory set to run at 900 MHz through a 128-bit bus. It also is comprised of 320 Stream Processors, 20 TAUs, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon R7 240 1218 points
Difference: 10967 (900%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX 1060 3GB 120 Watts
Difference: 90 Watts (300%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1060 3GB should be 583% quicker than the Radeon R7 240 overall, due to its greater data rate. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 167808 (583%)

Texel Rate

The GeForce GTX 1060 3GB is quite a bit (about 643%) more effective at AF than the Radeon R7 240. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 93832 (643%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1060 3GB is a better choice, by a large margin. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 66448 (1138%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon R7 240

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R7 240
Manufacturer nVidia AMD
Year August 2016 October 2013
Code Name GP106-300 Oland PRO
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 730 MHz
Memory Speed 8000 MHz 1800 MHz
Power (Max TDP) 120 watts 30 watts
Bandwidth 196608 MB/sec 28800 MB/sec
Texel Rate 108432 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 1152 320
Texture Mapping Units 72 20
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 192-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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