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GeForce GTX 1060 3GB vs GeForce GTX 750

Intro

The GeForce GTX 1060 3GB has a GPU core clock speed of 1506 MHz, and the 3072 MB of GDDR5 RAM runs at 2000 MHz through a 192-bit bus. It also is comprised of 1152 SPUs, 72 TAUs, and 48 Raster Operation Units.

Compare those specs to the GeForce GTX 750, which uses a 28 nm design. nVidia has set the core frequency at 1020 MHz. The GDDR5 RAM is set to run at a speed of 1250 MHz on this card. It features 512 SPUs along with 32 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
GeForce GTX 750 3958 points
Difference: 8227 (208%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 1060 3GB 120 Watts
Difference: 65 Watts (118%)

Memory Bandwidth

The GeForce GTX 1060 3GB should theoretically perform quite a bit faster than the GeForce GTX 750 overall. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 116608 (146%)

Texel Rate

The GeForce GTX 1060 3GB will be a lot (approximately 232%) better at texture filtering than the GeForce GTX 750. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 75792 (232%)

Pixel Rate

The GeForce GTX 1060 3GB will be much (approximately 343%) more effective at FSAA than the GeForce GTX 750, and will be able to handle higher resolutions more effectively. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 55968 (343%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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GeForce GTX 750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB GeForce GTX 750
Manufacturer nVidia nVidia
Year August 2016 February 2014
Code Name GP106-300 GM107
Memory 3072 MB 1024 MB
Core Speed 1506 MHz 1020 MHz
Memory Speed 8000 MHz 5000 MHz
Power (Max TDP) 120 watts 55 watts
Bandwidth 196608 MB/sec 80000 MB/sec
Texel Rate 108432 Mtexels/sec 32640 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 1152 512
Texture Mapping Units 72 32
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 1870 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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