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GeForce GTX 1060 vs Radeon HD 7950 3GB

Intro

The GeForce GTX 1060 makes use of a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 RAM runs at a speed of 2000 MHz on this specific model. It features 1280 SPUs as well as 80 TAUs and 48 ROPs.

Compare those specs to the Radeon HD 7950 3GB, which has a clock frequency of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 384-bit bus, and uses a 28 nm design. It is made up of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon HD 7950 3GB 229 Sol/s
Difference: 82 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon HD 7950 3GB 200 Watts
Difference: 80 Watts (67%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7950 3GB is 22% quicker than the GeForce GTX 1060 in general, due to its higher data rate. (explain)

Radeon HD 7950 3GB 240000 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 43392 (22%)

Texel Rate

The GeForce GTX 1060 will be a lot (more or less 34%) more effective at texture filtering than the Radeon HD 7950 3GB. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon HD 7950 3GB 89600 Mtexels/sec
Difference: 30880 (34%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1060 is a better choice, and very much so. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon HD 7950 3GB 25600 Mpixels/sec
Difference: 46688 (182%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon HD 7950 3GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon HD 7950 3GB
Manufacturer nVidia AMD
Year July 2016 January 2012
Code Name GP106-400 Tahiti Pro
Memory 6144 MB 3072 MB
Core Speed 1506 MHz 800 MHz
Memory Speed 8000 MHz 5000 MHz
Power (Max TDP) 120 watts 200 watts
Bandwidth 196608 MB/sec 240000 MB/sec
Texel Rate 120480 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1280 1792
Texture Mapping Units 80 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 7950 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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