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GeForce GTX 1060 vs Radeon HD 7750

Intro

The GeForce GTX 1060 comes with a GPU core clock speed of 1506 MHz, and the 6144 MB of GDDR5 memory runs at 2000 MHz through a 192-bit bus. It also is made up of 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare those specs to the Radeon HD 7750, which has a core clock speed of 800 MHz and a GDDR5 memory frequency of 1125 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It is made up of 512 SPUs, 32 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon HD 7750 2240 points
Difference: 10119 (452%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 1060 120 Watts
Difference: 65 Watts (118%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1060 should theoretically be much better than the Radeon HD 7750 in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 124608 (173%)

Texel Rate

The GeForce GTX 1060 is a lot (approximately 371%) better at anisotropic filtering than the Radeon HD 7750. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 94880 (371%)

Pixel Rate

The GeForce GTX 1060 should be quite a bit (approximately 465%) more effective at anti-aliasing than the Radeon HD 7750, and also should be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 59488 (465%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon HD 7750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon HD 7750
Manufacturer nVidia AMD
Year July 2016 February 2012
Code Name GP106-400 Cape Verde Pro
Memory 6144 MB 1024 MB
Core Speed 1506 MHz 800 MHz
Memory Speed 8000 MHz 4500 MHz
Power (Max TDP) 120 watts 55 watts
Bandwidth 196608 MB/sec 72000 MB/sec
Texel Rate 120480 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 1280 512
Texture Mapping Units 80 32
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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