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GeForce GTX 1060 vs GeForce GTX Titan

Intro

The GeForce GTX 1060 features clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 6144 MB of GDDR5 memory. It features 1280 SPUs as well as 80 Texture Address Units and 48 Rasterization Operator Units.

Compare those specifications to the GeForce GTX Titan, which uses a 28 nm design. nVidia has clocked the core frequency at 837 MHz. The GDDR5 RAM is set to run at a speed of 1502 MHz on this particular model. It features 2688 SPUs along with 224 TAUs and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
GeForce GTX Titan 10162 points
Difference: 2197 (22%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
GeForce GTX Titan 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

In theory, the GeForce GTX Titan is 47% quicker than the GeForce GTX 1060 overall, due to its higher data rate. (explain)

GeForce GTX Titan 288384 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 91776 (47%)

Texel Rate

The GeForce GTX Titan is much (approximately 56%) better at AF than the GeForce GTX 1060. (explain)

GeForce GTX Titan 187488 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 67008 (56%)

Pixel Rate

The GeForce GTX 1060 is much (about 80%) more effective at anti-aliasing than the GeForce GTX Titan, and also should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 1060 72288 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 32112 (80%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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GeForce GTX Titan

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 GeForce GTX Titan
Manufacturer nVidia nVidia
Year July 2016 February 2013
Code Name GP106-400 GK110
Memory 6144 MB 6144 MB
Core Speed 1506 MHz 837 MHz
Memory Speed 8000 MHz 6008 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 288384 MB/sec
Texel Rate 120480 Mtexels/sec 187488 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 40176 Mpixels/sec
Unified Shaders 1280 2688
Texture Mapping Units 80 224
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

GeForce GTX Titan

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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