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GeForce GTX 1060 vs Geforce GTX 780

Intro

The GeForce GTX 1060 comes with a GPU core clock speed of 1506 MHz, and the 6144 MB of GDDR5 memory is set to run at 2000 MHz through a 192-bit bus. It also is made up of 1280 SPUs, 80 Texture Address Units, and 48 Raster Operation Units.

Compare all of that to the Geforce GTX 780, which has a GPU core clock speed of 863 MHz, and 3072 MB of GDDR5 memory running at 1502 MHz through a 384-bit bus. It also is comprised of 2304 Stream Processors, 192 TAUs, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Geforce GTX 780 10082 points
Difference: 2277 (23%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Geforce GTX 780 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Performance-wise, the Geforce GTX 780 should in theory be quite a bit better than the GeForce GTX 1060 overall. (explain)

Geforce GTX 780 288384 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 91776 (47%)

Texel Rate

The Geforce GTX 780 should be much (about 38%) more effective at anisotropic filtering than the GeForce GTX 1060. (explain)

Geforce GTX 780 165696 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 45216 (38%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1060 is superior to the Geforce GTX 780, by a large margin. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Geforce GTX 780 41424 Mpixels/sec
Difference: 30864 (75%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Geforce GTX 780

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Geforce GTX 780
Manufacturer nVidia nVidia
Year July 2016 May 2013
Code Name GP106-400 GK110
Memory 6144 MB 3072 MB
Core Speed 1506 MHz 863 MHz
Memory Speed 8000 MHz 6008 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 288384 MB/sec
Texel Rate 120480 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 1280 2304
Texture Mapping Units 80 192
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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