Compare any two graphics cards:
VS

GeForce GTX 1080 vs Radeon R7 250

Intro

The GeForce GTX 1080 has core clock speeds of 1607 MHz on the GPU, and 1251 MHz on the 8192 MB of GDDR5X RAM. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.

Compare those specifications to the Radeon R7 250, which makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM works at a speed of 1150 MHz on this specific card. It features 384 SPUs along with 24 TAUs and 8 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon R7 250 1836 points
Difference: 20106 (1095%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce GTX 1080 180 Watts
Difference: 115 Watts (177%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1080 should be 345% quicker than the Radeon R7 250 overall, due to its higher bandwidth. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 254080 (345%)

Texel Rate

The GeForce GTX 1080 should be quite a bit (approximately 971%) more effective at texture filtering than the Radeon R7 250. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 233120 (971%)

Pixel Rate

The GeForce GTX 1080 is a lot (about 1186%) better at AA than the Radeon R7 250, and will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 94848 (1186%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1080 Radeon R7 250
Manufacturer nVidia AMD
Year May 2016 October 2013
Code Name GP104-400 Oland XT
Memory 8192 MB 1024 MB
Core Speed 1607 MHz 1000 MHz
Memory Speed 10008 MHz 4600 MHz
Power (Max TDP) 180 watts 65 watts
Bandwidth 327680 MB/sec 73600 MB/sec
Texel Rate 257120 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 2560 384
Texture Mapping Units 160 24
Render Output Units 64 8
Bus Type GDDR5X GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield