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GeForce GTX 1080 vs Radeon R7 240

Intro

The GeForce GTX 1080 makes use of a 16 nm design. nVidia has set the core frequency at 1607 MHz. The GDDR5X memory runs at a frequency of 1251 MHz on this specific model. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.

Compare all that to the Radeon R7 240, which makes use of a 28 nm design. AMD has set the core speed at 730 MHz. The DDR3 RAM works at a speed of 900 MHz on this particular card. It features 320 SPUs along with 20 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon R7 240 1218 points
Difference: 20724 (1701%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX 1080 180 Watts
Difference: 150 Watts (500%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1080 should theoretically be a lot superior to the Radeon R7 240 overall. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 298880 (1038%)

Texel Rate

The GeForce GTX 1080 will be quite a bit (more or less 1661%) better at anisotropic filtering than the Radeon R7 240. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 242520 (1661%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1080 is the winner, by a large margin. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 97008 (1661%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon R7 240
Manufacturer nVidia AMD
Year May 2016 October 2013
Code Name GP104-400 Oland PRO
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 730 MHz
Memory Speed 10008 MHz 1800 MHz
Power (Max TDP) 180 watts 30 watts
Bandwidth 327680 MB/sec 28800 MB/sec
Texel Rate 257120 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 2560 320
Texture Mapping Units 160 20
Render Output Units 64 8
Bus Type GDDR5X DDR3
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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