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Geforce GTX 760 vs Radeon R9 285

Intro

The Geforce GTX 760 makes use of a 28 nm design. nVidia has set the core frequency at 980 MHz. The GDDR5 memory is set to run at a frequency of 1502 MHz on this card. It features 1152 SPUs as well as 96 TAUs and 32 ROPs.

Compare those specifications to the Radeon R9 285, which features GPU core speed of 918 MHz, and 2048 MB of GDDR5 memory set to run at 1375 MHz through a 256-bit bus. It also features 1792 Stream Processors, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
Geforce GTX 760 5923 points
Difference: 2577 (44%)

Ethereum Mining Hash Rate

Radeon R9 285 18 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 5 (38%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon R9 285 190 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

In theory, the Geforce GTX 760 is 9% faster than the Radeon R9 285 in general, because of its greater data rate. (explain)

Geforce GTX 760 192256 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 16256 (9%)

Texel Rate

The Radeon R9 285 will be a little bit (more or less 9%) better at anisotropic filtering than the Geforce GTX 760. (explain)

Radeon R9 285 102816 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 8736 (9%)

Pixel Rate

The Geforce GTX 760 will be a little bit (more or less 7%) more effective at AA than the Radeon R9 285, and also will be capable of handling higher resolutions without slowing down too much. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 1984 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon R9 285

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon R9 285
Manufacturer nVidia AMD
Year June 2013 September 2014
Code Name GK104 Tonga PRO
Memory 2048 MB 2048 MB
Core Speed 980 MHz 918 MHz
Memory Speed 6008 MHz 5500 MHz
Power (Max TDP) 170 watts 190 watts
Bandwidth 192256 MB/sec 176000 MB/sec
Texel Rate 94080 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 96 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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