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GeForce GTX 660 Ti vs Radeon R9 380X

Intro

The GeForce GTX 660 Ti uses a 28 nm design. nVidia has clocked the core speed at 915 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this card. It features 1344 SPUs along with 112 Texture Address Units and 24 ROPs.

Compare all of that to the Radeon R9 380X, which has a clock speed of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also features a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 660 Ti 6013 points
Difference: 3506 (58%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 Ti 150 Watts
Radeon R9 380X 190 Watts
Difference: 40 Watts (27%)

Memory Bandwidth

Theoretically, the Radeon R9 380X should perform quite a bit faster than the GeForce GTX 660 Ti overall. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 660 Ti 144000 MB/sec
Difference: 38400 (27%)

Texel Rate

The Radeon R9 380X should be quite a bit (more or less 21%) more effective at anisotropic filtering than the GeForce GTX 660 Ti. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 660 Ti 102480 Mtexels/sec
Difference: 21680 (21%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 380X is the winner, by a large margin. (explain)

Radeon R9 380X 31040 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 9080 (41%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti Radeon R9 380X
Manufacturer nVidia AMD
Year August 2012 November 2015
Code Name GK104 Tonga XT
Memory 2048 MB 4096 MB
Core Speed 915 MHz 970 MHz
Memory Speed 6000 MHz 5700 MHz
Power (Max TDP) 150 watts 190 watts
Bandwidth 144000 MB/sec 182400 MB/sec
Texel Rate 102480 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1344 2048
Texture Mapping Units 112 128
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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