Compare any two graphics cards:
Radeon HD 4650 512MB vs Radeon R9 M375X
IntroThe Radeon HD 4650 512MB features core clock speeds of 600 MHz on the GPU, and 500 MHz on the 512 MB of DDR2 RAM. It features 320(64x5) SPUs as well as 32 TAUs and 8 ROPs.Compare those specifications to the Radeon R9 M375X, which features GPU clock speed of 1015 MHz, and 4096 MB of GDDR5 RAM set to run at 1125 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon R9 M375X should be much faster than the Radeon HD 4650 512MB in general. (explain)
Texel RateThe Radeon R9 M375X is a lot (approximately 111%) more effective at anisotropic filtering than the Radeon HD 4650 512MB. (explain)
Pixel RateThe Radeon R9 M375X will be much (about 238%) faster with regards to FSAA than the Radeon HD 4650 512MB, and also able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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