Compare any two graphics cards:
VS

GeForce 8600 GT 1GB GDDR3 vs Radeon HD 5570

Intro

The GeForce 8600 GT 1GB GDDR3 features a GPU clock speed of 540 MHz, and the 1024 MB of GDDR3 RAM is set to run at 700 MHz through a 128-bit bus. It also is comprised of 32 SPUs, 16 TAUs, and 8 ROPs.

Compare those specs to the Radeon HD 5570, which comes with GPU clock speed of 650 MHz, and 512 MB of DDR3 memory set to run at 900 MHz through a 128-bit bus. It also is comprised of 400(80x5) Stream Processors, 20 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5570 43 Watts
GeForce 8600 GT 1GB GDDR3 47 Watts
Difference: 4 Watts (9%)

Memory Bandwidth

In theory, the Radeon HD 5570 will be 29% quicker than the GeForce 8600 GT 1GB GDDR3 in general, because of its greater bandwidth. (explain)

Radeon HD 5570 28800 MB/sec
GeForce 8600 GT 1GB GDDR3 22400 MB/sec
Difference: 6400 (29%)

Texel Rate

The Radeon HD 5570 will be much (more or less 50%) faster with regards to anisotropic filtering than the GeForce 8600 GT 1GB GDDR3. (explain)

Radeon HD 5570 13000 Mtexels/sec
GeForce 8600 GT 1GB GDDR3 8640 Mtexels/sec
Difference: 4360 (50%)

Pixel Rate

The Radeon HD 5570 should be a little bit (approximately 20%) more effective at AA than the GeForce 8600 GT 1GB GDDR3, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 5570 5200 Mpixels/sec
GeForce 8600 GT 1GB GDDR3 4320 Mpixels/sec
Difference: 880 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon HD 5570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 1GB GDDR3 Radeon HD 5570
Manufacturer nVidia AMD
Year April 2007 February 9, 2010
Code Name G84 Redwood PRO
Memory 1024 MB 512 MB
Core Speed 540 MHz 650 MHz
Memory Speed 1400 MHz 1800 MHz
Power (Max TDP) 47 watts 43 watts
Bandwidth 22400 MB/sec 28800 MB/sec
Texel Rate 8640 Mtexels/sec 13000 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 32 400(80x5)
Texture Mapping Units 16 20
Render Output Units 8 8
Bus Type GDDR3 DDR3
Bus Width 128-bit 128-bit
Fab Process 80 nm 40 nm
Transistors 289 million 627 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon HD 5570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield