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GeForce GTX 460 vs Radeon R9 M365X

Intro

The GeForce GTX 460 features a core clock frequency of 675 MHz and a GDDR5 memory speed of 900 MHz. It also makes use of a 192-bit bus, and uses a 40 nm design. It is comprised of 336 SPUs, 56 Texture Address Units, and 24 ROPs.

Compare all of that to the Radeon R9 M365X, which comes with a core clock frequency of 925 MHz and a GDDR5 memory frequency of 1125 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It features 640 SPUs, 40 TAUs, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 460 should in theory be a bit faster than the Radeon R9 M365X in general. (explain)

GeForce GTX 460 86400 MB/sec
Radeon R9 M365X 72000 MB/sec
Difference: 14400 (20%)

Texel Rate

The GeForce GTX 460 will be a little bit (more or less 2%) better at anisotropic filtering than the Radeon R9 M365X. (explain)

GeForce GTX 460 37800 Mtexels/sec
Radeon R9 M365X 37000 Mtexels/sec
Difference: 800 (2%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 460 is a better choice, but not by far. (explain)

GeForce GTX 460 16200 Mpixels/sec
Radeon R9 M365X 14800 Mpixels/sec
Difference: 1400 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon R9 M365X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon R9 M365X
Manufacturer nVidia AMD
Year July 2010 2015
Code Name GF104 Cape Verde
Memory 768 MB 4096 MB
Core Speed 675 MHz 925 MHz
Memory Speed 3600 MHz 4500 MHz
Power (Max TDP) 150 watts (Unknown) watts
Bandwidth 86400 MB/sec 72000 MB/sec
Texel Rate 37800 Mtexels/sec 37000 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 14800 Mpixels/sec
Unified Shaders 336 640
Texture Mapping Units 56 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon R9 M365X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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