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Radeon R7 240 vs Radeon R7 M360

Intro

The Radeon R7 240 features a clock frequency of 730 MHz and a DDR3 memory speed of 900 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 320 SPUs, 20 TAUs, and 8 ROPs.

Compare all of that to the Radeon R7 M360, which has a core clock frequency of 1125 MHz and a DDR3 memory speed of 1000 MHz. It also uses a 64-bit memory bus, and makes use of a 28 nm design. It features 384 SPUs, 24 Texture Address Units, and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the Radeon R7 240 should be quite a bit faster than the Radeon R7 M360 overall. (explain)

Radeon R7 240 28800 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 12800 (80%)

Texel Rate

The Radeon R7 M360 is a lot (approximately 85%) better at anisotropic filtering than the Radeon R7 240. (explain)

Radeon R7 M360 27000 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 12400 (85%)

Pixel Rate

The Radeon R7 M360 should be a lot (approximately 54%) better at AA than the Radeon R7 240, and should be capable of handling higher resolutions more effectively. (explain)

Radeon R7 M360 9000 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 3160 (54%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 240

Amazon.com

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Radeon R7 M360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 240 Radeon R7 M360
Manufacturer AMD AMD
Year October 2013 2015
Code Name Oland PRO Oland
Memory 2048 MB 2048 MB
Core Speed 730 MHz 1125 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 30 watts (Unknown) watts
Bandwidth 28800 MB/sec 16000 MB/sec
Texel Rate 14600 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 5840 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 320 384
Texture Mapping Units 20 24
Render Output Units 8 8
Bus Type DDR3 DDR3
Bus Width 128-bit 64-bit
Fab Process 28 nm 28 nm
Transistors 1040 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon R7 240

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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