Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GSO ASUS 512 vs Radeon R5 M330

Intro

The GeForce 9600 GSO ASUS 512 makes use of a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The DDR2 memory is set to run at a speed of 500 MHz on this specific card. It features 96 SPUs as well as 48 TAUs and 12 Rasterization Operator Units.

Compare those specs to the Radeon R5 M330, which comes with a core clock speed of 1030 MHz and a DDR3 memory frequency of 900 MHz. It also makes use of a 64-bit memory bus, and uses a 28 nm design. It is made up of 320 SPUs, 20 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce 9600 GSO ASUS 512 should in theory be just a bit superior to the Radeon R5 M330 overall. (explain)

GeForce 9600 GSO ASUS 512 16000 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The GeForce 9600 GSO ASUS 512 should be a lot (about 28%) faster with regards to AF than the Radeon R5 M330. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
Radeon R5 M330 20600 Mtexels/sec
Difference: 5800 (28%)

Pixel Rate

If using a high resolution is important to you, then the Radeon R5 M330 is superior to the GeForce 9600 GSO ASUS 512, by a large margin. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Difference: 1640 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO ASUS 512 Radeon R5 M330
Manufacturer nVidia AMD
Year September 2008 2015
Code Name G92 Oland
Memory 512 MB 2048 MB
Core Speed 550 MHz 1030 MHz
Memory Speed 1000 MHz 1800 MHz
Power (Max TDP) 84 watts (Unknown) watts
Bandwidth 16000 MB/sec 14400 MB/sec
Texel Rate 26400 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 96 320
Texture Mapping Units 48 20
Render Output Units 12 8
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield