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GeForce GT 210 vs Radeon R5 M330

Intro

The GeForce GT 210 features core speeds of 589 MHz on the GPU, and 800 MHz on the 512 MB of DDR3 memory. It features 16 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.

Compare those specifications to the Radeon R5 M330, which comes with a clock speed of 1030 MHz and a DDR3 memory speed of 900 MHz. It also features a 64-bit bus, and makes use of a 28 nm design. It features 320 SPUs, 20 TAUs, and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon R5 M330 should be a small bit faster than the GeForce GT 210 overall. (explain)

Radeon R5 M330 14400 MB/sec
GeForce GT 210 12800 MB/sec
Difference: 1600 (13%)

Texel Rate

The Radeon R5 M330 will be quite a bit (about 337%) better at texture filtering than the GeForce GT 210. (explain)

Radeon R5 M330 20600 Mtexels/sec
GeForce GT 210 4712 Mtexels/sec
Difference: 15888 (337%)

Pixel Rate

The Radeon R5 M330 is quite a bit (approximately 250%) better at AA than the GeForce GT 210, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce GT 210 2356 Mpixels/sec
Difference: 5884 (250%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 210

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 210 Radeon R5 M330
Manufacturer nVidia AMD
Year October 2009 2015
Code Name GT218 Oland
Memory 512 MB 2048 MB
Core Speed 589 MHz 1030 MHz
Memory Speed 1600 MHz 1800 MHz
Power (Max TDP) 31 watts (Unknown) watts
Bandwidth 12800 MB/sec 14400 MB/sec
Texel Rate 4712 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 16 320
Texture Mapping Units 8 20
Render Output Units 4 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 260 million (Unknown) million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GT 210

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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