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GeForce GTX 870M vs Geforce GTX 760

Intro

The GeForce GTX 870M uses a 28 nm design. nVidia has clocked the core speed at 941 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this specific card. It features 1344 SPUs as well as 112 Texture Address Units and 24 Rasterization Operator Units.

Compare all that to the Geforce GTX 760, which comes with core clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1152 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
GeForce GTX 870M 4770 points
Difference: 1153 (24%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 870M 110 Watts
Geforce GTX 760 170 Watts
Difference: 60 Watts (55%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 760 should perform quite a bit faster than the GeForce GTX 870M overall. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 96256 (100%)

Texel Rate

The GeForce GTX 870M should be a bit (approximately 12%) faster with regards to texture filtering than the Geforce GTX 760. (explain)

GeForce GTX 870M 105392 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 11312 (12%)

Pixel Rate

If using a high resolution is important to you, then the Geforce GTX 760 is superior to the GeForce GTX 870M, by far. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 8776 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Geforce GTX 760
Manufacturer nVidia nVidia
Year March 12 2014 June 2013
Code Name GK104 GK104
Memory 3072 MB 2048 MB
Core Speed 941 MHz 980 MHz
Memory Speed 4000 MHz 6008 MHz
Power (Max TDP) 110 watts 170 watts
Bandwidth 96000 MB/sec 192256 MB/sec
Texel Rate 105392 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 1344 1152
Texture Mapping Units 112 96
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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