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GeForce GTX 870M vs Radeon R9 380 4G

Intro

The GeForce GTX 870M uses a 28 nm design. nVidia has clocked the core speed at 941 MHz. The GDDR5 memory works at a speed of 1000 MHz on this card. It features 1344 SPUs along with 112 Texture Address Units and 24 Rasterization Operator Units.

Compare all that to the Radeon R9 380 4G, which makes use of a 28 nm design. AMD has set the core speed at 970 MHz. The GDDR5 RAM works at a speed of 1425 MHz on this particular card. It features 1792 SPUs along with 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
GeForce GTX 870M 4770 points
Difference: 4067 (85%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 870M 110 Watts
Radeon R9 380 4G 190 Watts
Difference: 80 Watts (73%)

Memory Bandwidth

In theory, the Radeon R9 380 4G is 90% quicker than the GeForce GTX 870M in general, due to its greater data rate. (explain)

Radeon R9 380 4G 182400 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 86400 (90%)

Texel Rate

The Radeon R9 380 4G should be a small bit (more or less 3%) more effective at AF than the GeForce GTX 870M. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
GeForce GTX 870M 105392 Mtexels/sec
Difference: 3248 (3%)

Pixel Rate

The Radeon R9 380 4G should be a lot (approximately 37%) faster with regards to anti-aliasing than the GeForce GTX 870M, and also will be able to handle higher screen resolutions better. (explain)

Radeon R9 380 4G 31040 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 8456 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Radeon R9 380 4G
Manufacturer nVidia AMD
Year March 12 2014 June 2015
Code Name GK104 Antigua PRO
Memory 3072 MB 4096 MB
Core Speed 941 MHz 970 MHz
Memory Speed 4000 MHz 5700 MHz
Power (Max TDP) 110 watts 190 watts
Bandwidth 96000 MB/sec 182400 MB/sec
Texel Rate 105392 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1344 1792
Texture Mapping Units 112 112
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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