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GeForce 840M vs GeForce GTX 980

Intro

The GeForce 840M uses a 28 nm design. nVidia has clocked the core speed at 1029 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this specific model. It features 384 SPUs along with 24 TAUs and 8 ROPs.

Compare those specs to the GeForce GTX 980, which features a GPU core clock speed of 1126 MHz, and 4096 MB of GDDR5 memory running at 1750 MHz through a 256-bit bus. It also is comprised of 2048 Stream Processors, 128 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
GeForce 840M 1600 points
Difference: 11952 (747%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 840M 30 Watts
GeForce GTX 980 165 Watts
Difference: 135 Watts (450%)

Memory Bandwidth

In theory, the GeForce GTX 980 is 1300% quicker than the GeForce 840M overall, because of its higher data rate. (explain)

GeForce GTX 980 224000 MB/sec
GeForce 840M 16000 MB/sec
Difference: 208000 (1300%)

Texel Rate

The GeForce GTX 980 should be much (approximately 484%) faster with regards to AF than the GeForce 840M. (explain)

GeForce GTX 980 144128 Mtexels/sec
GeForce 840M 24696 Mtexels/sec
Difference: 119432 (484%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 980 is the winner, and very much so. (explain)

GeForce GTX 980 72064 Mpixels/sec
GeForce 840M 8232 Mpixels/sec
Difference: 63832 (775%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 840M

Amazon.com

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GeForce GTX 980

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 840M GeForce GTX 980
Manufacturer nVidia nVidia
Year March 12 2014 September 2014
Code Name GM108 GM204-400
Memory 2048 MB 4096 MB
Core Speed 1029 MHz 1126 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) 30 watts 165 watts
Bandwidth 16000 MB/sec 224000 MB/sec
Texel Rate 24696 Mtexels/sec 144128 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 72064 Mpixels/sec
Unified Shaders 384 2048
Texture Mapping Units 24 128
Render Output Units 8 64
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 840M

Amazon.com

Check prices at:

GeForce GTX 980

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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