Compare any two graphics cards:
GeForce 8500 GT vs Radeon R9 M295X
IntroThe GeForce 8500 GT makes use of a 80 nm design. nVidia has clocked the core speed at 450 MHz. The DDR2 memory is set to run at a frequency of 400 MHz on this specific model. It features 16 SPUs along with 8 TAUs and 4 Rasterization Operator Units.Compare those specifications to the Radeon R9 M295X, which makes use of a 28 nm design. AMD has set the core frequency at 750 MHz. The GDDR5 memory runs at a speed of 1375 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 M295X should be quite a bit faster than the GeForce 8500 GT overall. (explain)
Texel RateThe Radeon R9 M295X should be quite a bit (more or less 2567%) faster with regards to texture filtering than the GeForce 8500 GT. (explain)
Pixel RateThe Radeon R9 M295X is much (approximately 1233%) faster with regards to full screen anti-aliasing than the GeForce 8500 GT, and will be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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