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GeForce GT 210 vs Radeon R9 M270X

Intro

The GeForce GT 210 features a clock speed of 589 MHz and a DDR3 memory frequency of 800 MHz. It also features a 64-bit memory bus, and makes use of a 40 nm design. It is made up of 16 SPUs, 8 TAUs, and 4 Raster Operation Units.

Compare those specifications to the Radeon R9 M270X, which comes with GPU core speed of 725 MHz, and 2048 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also features 640 Stream Processors, 40 Texture Address Units, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the Radeon R9 M270X should perform a lot faster than the GeForce GT 210 in general. (explain)

Radeon R9 M270X 72000 MB/sec
GeForce GT 210 12800 MB/sec
Difference: 59200 (463%)

Texel Rate

The Radeon R9 M270X should be a lot (approximately 515%) better at AF than the GeForce GT 210. (explain)

Radeon R9 M270X 29000 Mtexels/sec
GeForce GT 210 4712 Mtexels/sec
Difference: 24288 (515%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R9 M270X is a better choice, and very much so. (explain)

Radeon R9 M270X 11600 Mpixels/sec
GeForce GT 210 2356 Mpixels/sec
Difference: 9244 (392%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 210

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 210 Radeon R9 M270X
Manufacturer nVidia AMD
Year October 2009 May 1 2014
Code Name GT218 Venus XT
Memory 512 MB 2048 MB
Core Speed 589 MHz 725 MHz
Memory Speed 1600 MHz 4500 MHz
Power (Max TDP) 31 watts (Unknown) watts
Bandwidth 12800 MB/sec 72000 MB/sec
Texel Rate 4712 Mtexels/sec 29000 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 16 640
Texture Mapping Units 8 40
Render Output Units 4 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 260 million (Unknown) million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 210

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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