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GeForce GTX 580 vs Radeon R9 M270X

Intro

The GeForce GTX 580 has a GPU clock speed of 772 MHz, and the 1536 MB of GDDR5 RAM is set to run at 1002 MHz through a 384-bit bus. It also features 512 SPUs, 64 TAUs, and 48 Raster Operation Units.

Compare that to the Radeon R9 M270X, which makes use of a 28 nm design. AMD has set the core speed at 725 MHz. The GDDR5 RAM runs at a frequency of 1125 MHz on this particular model. It features 640 SPUs along with 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 580 should in theory be much better than the Radeon R9 M270X in general. (explain)

GeForce GTX 580 192384 MB/sec
Radeon R9 M270X 72000 MB/sec
Difference: 120384 (167%)

Texel Rate

The GeForce GTX 580 is much (more or less 70%) more effective at texture filtering than the Radeon R9 M270X. (explain)

GeForce GTX 580 49408 Mtexels/sec
Radeon R9 M270X 29000 Mtexels/sec
Difference: 20408 (70%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 580 is the winner, by a large margin. (explain)

GeForce GTX 580 37056 Mpixels/sec
Radeon R9 M270X 11600 Mpixels/sec
Difference: 25456 (219%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

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Radeon R9 M270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon R9 M270X
Manufacturer nVidia AMD
Year November 2010 May 1 2014
Code Name GF110 Venus XT
Memory 1536 MB 2048 MB
Core Speed 772 MHz 725 MHz
Memory Speed 4008 MHz 4500 MHz
Power (Max TDP) 244 watts (Unknown) watts
Bandwidth 192384 MB/sec 72000 MB/sec
Texel Rate 49408 Mtexels/sec 29000 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 512 640
Texture Mapping Units 64 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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