Compare any two graphics cards:
Radeon R7 M265 vs Radeon R9 290X
IntroThe Radeon R7 M265 uses a 28 nm design. AMD has set the core speed at 725 MHz. The DDR3 RAM runs at a frequency of 1000 MHz on this particular card. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.Compare all that to the Radeon R9 290X, which has a GPU core clock speed of 800 MHz, and 4096 MB of GDDR5 RAM running at 1250 MHz through a 512-bit bus. It also features 2816 SPUs, 176 Texture Address Units, and 64 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R9 290X is 900% quicker than the Radeon R7 M265 overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon R9 290X will be a lot (more or less 709%) better at anisotropic filtering than the Radeon R7 M265. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon R9 290X is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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