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GeForce GTX 280 vs Radeon R7 M260X

Intro

The GeForce GTX 280 features a GPU clock speed of 602 MHz, and the 1024 MB of GDDR3 RAM is set to run at 1107 MHz through a 512-bit bus. It also features 240 Stream Processors, 80 Texture Address Units, and 32 ROPs.

Compare those specifications to the Radeon R7 M260X, which features a clock speed of 825 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 384 SPUs, 24 Texture Address Units, and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 280, in theory, should perform a lot faster than the Radeon R7 M260X in general. (explain)

GeForce GTX 280 141696 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 77696 (121%)

Texel Rate

The GeForce GTX 280 is much (approximately 143%) faster with regards to texture filtering than the Radeon R7 M260X. (explain)

GeForce GTX 280 48160 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 28360 (143%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 280 is a better choice, by far. (explain)

GeForce GTX 280 19264 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 12664 (192%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 280

Amazon.com

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Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 280 Radeon R7 M260X
Manufacturer nVidia AMD
Year June 17, 2008 June 2014
Code Name G200 Opal
Memory 1024 MB 2048 MB
Core Speed 602 MHz 825 MHz
Memory Speed 2214 MHz 4000 MHz
Power (Max TDP) 236 watts (Unknown) watts
Bandwidth 141696 MB/sec 64000 MB/sec
Texel Rate 48160 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 19264 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 240 384
Texture Mapping Units 80 24
Render Output Units 32 8
Bus Type GDDR3 GDDR5
Bus Width 512-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 280

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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