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GeForce 9600 GSO ASUS 512 vs Radeon R5 M230

Intro

The GeForce 9600 GSO ASUS 512 comes with a GPU clock speed of 550 MHz, and the 512 MB of DDR2 RAM runs at 500 MHz through a 128-bit bus. It also features 96 Stream Processors, 48 TAUs, and 12 Raster Operation Units.

Compare all of that to the Radeon R5 M230, which has a core clock frequency of 780 MHz and a DDR3 memory frequency of 1000 MHz. It also makes use of a 64-bit memory bus, and uses a 28 nm design. It is comprised of 320 SPUs, 20 TAUs, and 4 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so in theory they should have identical performance. (explain)

Texel Rate

The GeForce 9600 GSO ASUS 512 should be much (more or less 69%) more effective at texture filtering than the Radeon R5 M230. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
Radeon R5 M230 15600 Mtexels/sec
Difference: 10800 (69%)

Pixel Rate

The GeForce 9600 GSO ASUS 512 should be much (approximately 112%) better at anti-aliasing than the Radeon R5 M230, and able to handle higher resolutions better. (explain)

GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 3480 (112%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO ASUS 512

Amazon.com

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Radeon R5 M230

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO ASUS 512 Radeon R5 M230
Manufacturer nVidia AMD
Year September 2008 2014
Code Name G92 Jet Pro
Memory 512 MB 2048 MB
Core Speed 550 MHz 780 MHz
Memory Speed 1000 MHz 2000 MHz
Power (Max TDP) 84 watts (Unknown) watts
Bandwidth 16000 MB/sec 16000 MB/sec
Texel Rate 26400 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 96 320
Texture Mapping Units 48 20
Render Output Units 12 4
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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