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GeForce GTX 465 vs Radeon R5 M230

Intro

The GeForce GTX 465 has core speeds of 607 MHz on the GPU, and 802 MHz on the 1024 MB of GDDR5 memory. It features 352 SPUs as well as 44 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon R5 M230, which makes use of a 28 nm design. AMD has set the core frequency at 780 MHz. The DDR3 memory runs at a speed of 1000 MHz on this card. It features 320 SPUs as well as 20 Texture Address Units and 4 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 465 should be quite a bit faster than the Radeon R5 M230 overall. (explain)

GeForce GTX 465 102592 MB/sec
Radeon R5 M230 16000 MB/sec
Difference: 86592 (541%)

Texel Rate

The GeForce GTX 465 will be much (more or less 71%) more effective at texture filtering than the Radeon R5 M230. (explain)

GeForce GTX 465 26708 Mtexels/sec
Radeon R5 M230 15600 Mtexels/sec
Difference: 11108 (71%)

Pixel Rate

The GeForce GTX 465 should be much (about 523%) more effective at AA than the Radeon R5 M230, and will be capable of handling higher resolutions better. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 16304 (523%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 Radeon R5 M230
Manufacturer nVidia AMD
Year May 2010 2014
Code Name GF100 Jet Pro
Memory 1024 MB 2048 MB
Core Speed 607 MHz 780 MHz
Memory Speed 3208 MHz 2000 MHz
Power (Max TDP) 200 watts (Unknown) watts
Bandwidth 102592 MB/sec 16000 MB/sec
Texel Rate 26708 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 352 320
Texture Mapping Units 44 20
Render Output Units 32 4
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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