Compare any two graphics cards:
GeForce GTX 570 vs GeForce GTX 950M
IntroThe GeForce GTX 570 has core speeds of 732 MHz on the GPU, and 950 MHz on the 1280 MB of GDDR5 RAM. It features 480 SPUs as well as 60 TAUs and 40 Rasterization Operator Units.Compare those specifications to the GeForce GTX 950M, which comes with GPU clock speed of 914 MHz, and 2048 MB of DDR3 RAM running at 1000 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 TAUs, and 16 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 570 is 375% quicker than the GeForce GTX 950M in general, because of its greater bandwidth. (explain)
Texel RateThe GeForce GTX 570 should be just a bit (more or less 20%) better at AF than the GeForce GTX 950M. (explain)
Pixel RateThe GeForce GTX 570 should be much (about 100%) better at FSAA than the GeForce GTX 950M, and also capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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