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GeForce GTX 970M vs Radeon HD 7870 XT

Intro

The GeForce GTX 970M has a clock frequency of 924 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 192-bit bus, and uses a 28 nm design. It features 1280 SPUs, 80 Texture Address Units, and 48 Raster Operation Units.

Compare those specs to the Radeon HD 7870 XT, which has clock speeds of 925 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
Radeon HD 7870 XT 6390 points
Difference: 1130 (18%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
Radeon HD 7870 XT 185 Watts
Difference: 110 Watts (147%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7870 XT should theoretically be quite a bit superior to the GeForce GTX 970M overall. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 96000 (100%)

Texel Rate

The Radeon HD 7870 XT will be just a bit (about 20%) more effective at anisotropic filtering than the GeForce GTX 970M. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
GeForce GTX 970M 73920 Mtexels/sec
Difference: 14880 (20%)

Pixel Rate

The GeForce GTX 970M will be much (more or less 50%) better at AA than the Radeon HD 7870 XT, and also will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 970M 44352 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 14752 (50%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970M

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970M Radeon HD 7870 XT
Manufacturer nVidia AMD
Year October 7 2014 November 2012
Code Name GM204 Tahiti LE
Memory 3072 MB 2048 MB
Core Speed 924 MHz 925 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 75 watts 185 watts
Bandwidth 96000 MB/sec 192000 MB/sec
Texel Rate 73920 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 44352 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1280 1536
Texture Mapping Units 80 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 970M

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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