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GeForce GTS 450 vs GeForce GTX 965M

Intro

The GeForce GTS 450 uses a 40 nm design. nVidia has clocked the core speed at 783 MHz. The GDDR5 memory runs at a speed of 902 MHz on this specific model. It features 192 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 965M, which features GPU core speed of 944 MHz, and 2048 MB of GDDR5 memory set to run at 1000 MHz through a 128-bit bus. It also is comprised of 1024 Stream Processors, 64 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 965M 5650 points
GeForce GTS 450 1453 points
Difference: 4197 (289%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
GeForce GTS 450 106 Watts
Difference: 46 Watts (77%)

Memory Bandwidth

The GeForce GTX 965M should theoretically be a small bit faster than the GeForce GTS 450 in general. (explain)

GeForce GTX 965M 64000 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 6272 (11%)

Texel Rate

The GeForce GTX 965M should be much (approximately 141%) more effective at texture filtering than the GeForce GTS 450. (explain)

GeForce GTX 965M 60416 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 35360 (141%)

Pixel Rate

The GeForce GTX 965M should be quite a bit (about 141%) better at FSAA than the GeForce GTS 450, and capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 965M 30208 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 17680 (141%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 450

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 GeForce GTX 965M
Manufacturer nVidia nVidia
Year September 2010 January 5 2015
Code Name GF106 GM204
Memory 512 MB 2048 MB
Core Speed 783 MHz 944 MHz
Memory Speed 3608 MHz 4000 MHz
Power (Max TDP) 106 watts 60 watts
Bandwidth 57728 MB/sec 64000 MB/sec
Texel Rate 25056 Mtexels/sec 60416 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 30208 Mpixels/sec
Unified Shaders 192 1024
Texture Mapping Units 32 64
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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