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Radeon HD 3870 X2 512MB vs Radeon R9 M375X

Intro

The Radeon HD 3870 X2 512MB features a GPU clock speed of 825 MHz, and the 512 MB of GDDR3 RAM runs at 900 MHz through a 256-bit bus. It also is comprised of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Compare all that to the Radeon R9 M375X, which has a core clock frequency of 1015 MHz and a GDDR5 memory frequency of 1125 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It features 640 SPUs, 40 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon HD 3870 X2 512MB should theoretically be a lot better than the Radeon R9 M375X in general. (explain)

Radeon HD 3870 X2 512MB 115200 MB/sec
Radeon R9 M375X 72000 MB/sec
Difference: 43200 (60%)

Texel Rate

The Radeon R9 M375X should be quite a bit (about 54%) more effective at texture filtering than the Radeon HD 3870 X2 512MB. (explain)

Radeon R9 M375X 40600 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 14200 (54%)

Pixel Rate

The Radeon HD 3870 X2 512MB should be a lot (more or less 63%) more effective at anti-aliasing than the Radeon R9 M375X, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Radeon R9 M375X 16240 Mpixels/sec
Difference: 10160 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 512MB

Amazon.com

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Radeon R9 M375X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 512MB Radeon R9 M375X
Manufacturer AMD AMD
Year Jan 28, 2008 2015
Code Name R680 Cape Verde
Memory 512 MB (x2) 4096 MB
Core Speed 825 MHz (x2) 1015 MHz
Memory Speed 1800 MHz (x2) 4500 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 115200 MB/sec 72000 MB/sec
Texel Rate 26400 Mtexels/sec 40600 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 16240 Mpixels/sec
Unified Shaders 320(64x5) (x2) 640
Texture Mapping Units 16 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon R9 M375X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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