Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 340 vs GeForce GTX 960M

Intro

The GeForce GT 340 comes with a GPU core speed of 550 MHz, and the 512 MB of GDDR5 RAM is set to run at 850 MHz through a 128-bit bus. It also is made up of 96 SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the GeForce GTX 960M, which features a clock frequency of 1096 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It features 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
GeForce GT 340 69 Watts
Difference: 4 Watts (6%)

Memory Bandwidth

In theory, the GeForce GTX 960M is 18% faster than the GeForce GT 340 overall, because of its higher bandwidth. (explain)

GeForce GTX 960M 64000 MB/sec
GeForce GT 340 54400 MB/sec
Difference: 9600 (18%)

Texel Rate

The GeForce GTX 960M should be quite a bit (approximately 149%) more effective at AF than the GeForce GT 340. (explain)

GeForce GTX 960M 43840 Mtexels/sec
GeForce GT 340 17600 Mtexels/sec
Difference: 26240 (149%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 960M is the winner, by a large margin. (explain)

GeForce GTX 960M 17536 Mpixels/sec
GeForce GT 340 4400 Mpixels/sec
Difference: 13136 (299%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 340

Amazon.com

Check prices at:

GeForce GTX 960M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 340 GeForce GTX 960M
Manufacturer nVidia nVidia
Year February 2010 March 12 2015
Code Name GT215 GM107
Memory 512 MB 2048 MB
Core Speed 550 MHz 1096 MHz
Memory Speed 3400 MHz 4000 MHz
Power (Max TDP) 69 watts 65 watts
Bandwidth 54400 MB/sec 64000 MB/sec
Texel Rate 17600 Mtexels/sec 43840 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 17536 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 32 40
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 727 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 340

Amazon.com

Check prices at:

GeForce GTX 960M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield