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GeForce GTX 480 vs GeForce GTX 960M

Intro

The GeForce GTX 480 features a GPU core speed of 700 MHz, and the 1536 MB of GDDR5 memory is set to run at 924 MHz through a 384-bit bus. It also is comprised of 480 Stream Processors, 60 TAUs, and 48 Raster Operation Units.

Compare all that to the GeForce GTX 960M, which comes with core speeds of 1096 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
GeForce GTX 480 3650 points
Difference: 700 (19%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
GeForce GTX 480 250 Watts
Difference: 185 Watts (285%)

Memory Bandwidth

Theoretically, the GeForce GTX 480 should be much faster than the GeForce GTX 960M overall. (explain)

GeForce GTX 480 177408 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 113408 (177%)

Texel Rate

The GeForce GTX 960M will be a little bit (about 4%) better at AF than the GeForce GTX 480. (explain)

GeForce GTX 960M 43840 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 1840 (4%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 480 is the winner, by a large margin. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce GTX 960M 17536 Mpixels/sec
Difference: 16064 (92%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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GeForce GTX 960M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 GeForce GTX 960M
Manufacturer nVidia nVidia
Year March 2010 March 12 2015
Code Name GF100 GM107
Memory 1536 MB 2048 MB
Core Speed 700 MHz 1096 MHz
Memory Speed 3696 MHz 4000 MHz
Power (Max TDP) 250 watts 65 watts
Bandwidth 177408 MB/sec 64000 MB/sec
Texel Rate 42000 Mtexels/sec 43840 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 17536 Mpixels/sec
Unified Shaders 480 640
Texture Mapping Units 60 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

GeForce GTX 960M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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