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GeForce GTX 960M vs Radeon R7 360

Intro

The GeForce GTX 960M comes with clock speeds of 1096 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare those specifications to the Radeon R7 360, which comes with clock speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 768 SPUs along with 48 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
Radeon R7 360 4110 points
Difference: 240 (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
Radeon R7 360 100 Watts
Difference: 35 Watts (54%)

Memory Bandwidth

The Radeon R7 360 should theoretically be quite a bit faster than the GeForce GTX 960M overall. (explain)

Radeon R7 360 104000 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 40000 (63%)

Texel Rate

The Radeon R7 360 will be a bit (approximately 15%) more effective at texture filtering than the GeForce GTX 960M. (explain)

Radeon R7 360 50400 Mtexels/sec
GeForce GTX 960M 43840 Mtexels/sec
Difference: 6560 (15%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 960M is superior to the Radeon R7 360, but it probably won't make a huge difference. (explain)

GeForce GTX 960M 17536 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 736 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

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Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M Radeon R7 360
Manufacturer nVidia AMD
Year March 12 2015 June 2015
Code Name GM107 Tobago
Memory 2048 MB 2048 MB
Core Speed 1096 MHz 1050 MHz
Memory Speed 4000 MHz 6500 MHz
Power (Max TDP) 65 watts 100 watts
Bandwidth 64000 MB/sec 104000 MB/sec
Texel Rate 43840 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 640 768
Texture Mapping Units 40 48
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 960M

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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