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GeForce GTX 950M vs Geforce GTX 780

Intro

The GeForce GTX 950M has core speeds of 914 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare all that to the Geforce GTX 780, which features GPU core speed of 863 MHz, and 3072 MB of GDDR5 memory running at 1502 MHz through a 384-bit bus. It also is comprised of 2304 SPUs, 192 Texture Address Units, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
GeForce GTX 950M 3330 points
Difference: 6752 (203%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Geforce GTX 780 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

Theoretically, the Geforce GTX 780 should perform much faster than the GeForce GTX 950M in general. (explain)

Geforce GTX 780 288384 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 256384 (801%)

Texel Rate

The Geforce GTX 780 should be much (about 353%) faster with regards to AF than the GeForce GTX 950M. (explain)

Geforce GTX 780 165696 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 129136 (353%)

Pixel Rate

If using a high screen resolution is important to you, then the Geforce GTX 780 is the winner, and very much so. (explain)

Geforce GTX 780 41424 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 26800 (183%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Geforce GTX 780

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Geforce GTX 780
Manufacturer nVidia nVidia
Year March 12 2015 May 2013
Code Name GM107 GK110
Memory 2048 MB 3072 MB
Core Speed 914 MHz 863 MHz
Memory Speed 2000 MHz 6008 MHz
Power (Max TDP) 55 watts 250 watts
Bandwidth 32000 MB/sec 288384 MB/sec
Texel Rate 36560 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 640 2304
Texture Mapping Units 40 192
Render Output Units 16 48
Bus Type DDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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