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GeForce GTX 950M vs Radeon HD 7790

Intro

The GeForce GTX 950M has a GPU core speed of 914 MHz, and the 2048 MB of DDR3 RAM is set to run at 1000 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 7790, which features clock speeds of 1000 MHz on the GPU, and 1500 MHz on the 1024 MB of GDDR5 memory. It features 896 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7790 4330 points
GeForce GTX 950M 3330 points
Difference: 1000 (30%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon HD 7790 85 Watts
Difference: 30 Watts (55%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7790 should theoretically be much better than the GeForce GTX 950M in general. (explain)

Radeon HD 7790 96000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 64000 (200%)

Texel Rate

The Radeon HD 7790 should be a lot (about 53%) faster with regards to texture filtering than the GeForce GTX 950M. (explain)

Radeon HD 7790 56000 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 19440 (53%)

Pixel Rate

The Radeon HD 7790 is a bit (about 9%) more effective at anti-aliasing than the GeForce GTX 950M, and also able to handle higher screen resolutions without slowing down too much. (explain)

Radeon HD 7790 16000 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 1376 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon HD 7790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon HD 7790
Manufacturer nVidia AMD
Year March 12 2015 March 2013
Code Name GM107 Bonaire XT
Memory 2048 MB 1024 MB
Core Speed 914 MHz 1000 MHz
Memory Speed 2000 MHz 6000 MHz
Power (Max TDP) 55 watts 85 watts
Bandwidth 32000 MB/sec 96000 MB/sec
Texel Rate 36560 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 640 896
Texture Mapping Units 40 56
Render Output Units 16 16
Bus Type DDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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