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GeForce 920M vs GeForce GTX 980

Intro

The GeForce 920M uses a 28 nm design. nVidia has clocked the core frequency at 954 MHz. The DDR3 RAM is set to run at a speed of 900 MHz on this card. It features 384 SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

Compare those specs to the GeForce GTX 980, which uses a 28 nm design. nVidia has clocked the core frequency at 1126 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this model. It features 2048 SPUs along with 128 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
GeForce 920M 1180 points
Difference: 12372 (1048%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 980 should theoretically perform quite a bit faster than the GeForce 920M overall. (explain)

GeForce GTX 980 224000 MB/sec
GeForce 920M 14400 MB/sec
Difference: 209600 (1456%)

Texel Rate

The GeForce GTX 980 will be a lot (approximately 372%) faster with regards to texture filtering than the GeForce 920M. (explain)

GeForce GTX 980 144128 Mtexels/sec
GeForce 920M 30528 Mtexels/sec
Difference: 113600 (372%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 980 is the winner, by far. (explain)

GeForce GTX 980 72064 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 64432 (844%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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GeForce GTX 980

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce GTX 980
Manufacturer nVidia nVidia
Year March 12 2015 September 2014
Code Name GK208 GM204-400
Memory 2048 MB 4096 MB
Core Speed 954 MHz 1126 MHz
Memory Speed 1800 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 165 watts
Bandwidth 14400 MB/sec 224000 MB/sec
Texel Rate 30528 Mtexels/sec 144128 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 72064 Mpixels/sec
Unified Shaders 384 2048
Texture Mapping Units 32 128
Render Output Units 8 64
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

GeForce GTX 980

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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