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GeForce GTX 870M vs Radeon HD 7990

Intro

The GeForce GTX 870M features a core clock speed of 941 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 192-bit memory bus, and uses a 28 nm design. It features 1344 SPUs, 112 TAUs, and 24 ROPs.

Compare all that to the Radeon HD 7990, which has a GPU core clock speed of 950 MHz, and 3072 MB of GDDR5 memory running at 1500 MHz through a 384-bit bus. It also is comprised of 2048 Stream Processors, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GTX 870M 4770 points
Difference: 10750 (225%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 870M 110 Watts
Radeon HD 7990 375 Watts
Difference: 265 Watts (241%)

Memory Bandwidth

Theoretically, the Radeon HD 7990 should perform a lot faster than the GeForce GTX 870M in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 480000 (500%)

Texel Rate

The Radeon HD 7990 will be a lot (approximately 131%) better at anisotropic filtering than the GeForce GTX 870M. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 870M 105392 Mtexels/sec
Difference: 137808 (131%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 7990 is the winner, by a large margin. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 38216 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 870M

Amazon.com

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Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Radeon HD 7990
Manufacturer nVidia AMD
Year March 12 2014 April 2013
Code Name GK104 Malta
Memory 3072 MB 3072 MB (x2)
Core Speed 941 MHz 950 MHz (x2)
Memory Speed 4000 MHz 6000 MHz (x2)
Power (Max TDP) 110 watts 375 watts
Bandwidth 96000 MB/sec 576000 MB/sec
Texel Rate 105392 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 1344 2048 (x2)
Texture Mapping Units 112 128 (x2)
Render Output Units 24 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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