Compare any two graphics cards:
VS

GeForce GTX 460 (OEM) vs GeForce GTX 950

Intro

The GeForce GTX 460 (OEM) features core speeds of 650 MHz on the GPU, and 850 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs along with 56 Texture Address Units and 32 ROPs.

Compare all of that to the GeForce GTX 950, which has a clock frequency of 1024 MHz and a GDDR5 memory frequency of 1652 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It features 768 SPUs, 48 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
GeForce GTX 460 (OEM) 150 Watts
Difference: 60 Watts (67%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 460 (OEM) should in theory be a little bit superior to the GeForce GTX 950 in general. (explain)

GeForce GTX 460 (OEM) 108800 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 3072 (3%)

Texel Rate

The GeForce GTX 950 is a lot (more or less 35%) faster with regards to anisotropic filtering than the GeForce GTX 460 (OEM). (explain)

GeForce GTX 950 49152 Mtexels/sec
GeForce GTX 460 (OEM) 36400 Mtexels/sec
Difference: 12752 (35%)

Pixel Rate

The GeForce GTX 950 will be a lot (more or less 58%) better at anti-aliasing than the GeForce GTX 460 (OEM), and able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 950 32768 Mpixels/sec
GeForce GTX 460 (OEM) 20800 Mpixels/sec
Difference: 11968 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 (OEM) GeForce GTX 950
Manufacturer nVidia nVidia
Year October 2010 August 2015
Code Name GF104 GM206
Memory 1024 MB 2048 MB
Core Speed 650 MHz 1024 MHz
Memory Speed 3400 MHz 6608 MHz
Power (Max TDP) 150 watts 90 watts
Bandwidth 108800 MB/sec 105728 MB/sec
Texel Rate 36400 Mtexels/sec 49152 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 32768 Mpixels/sec
Unified Shaders 336 768
Texture Mapping Units 56 48
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 2940 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield